// SpryAccordion.js - version 0.15 - Spry Pre-Release 1.6.1

//

// Copyright (c) 2006. Adobe Systems Incorporated.

// All rights reserved.

//

// Redistribution and use in source and binary forms, with or without

// modification, are permitted provided that the following conditions are met:

//

//   * Redistributions of source code must retain the above copyright notice,

//     this list of conditions and the following disclaimer.

//   * Redistributions in binary form must reproduce the above copyright notice,

//     this list of conditions and the following disclaimer in the documentation

//     and/or other materials provided with the distribution.

//   * Neither the name of Adobe Systems Incorporated nor the names of its

//     contributors may be used to endorse or promote products derived from this

//     software without specific prior written permission.

//

// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"

// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE

// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE

// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE

// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR

// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF

// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS

// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN

// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)

// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE

// POSSIBILITY OF SUCH DAMAGE.



var Spry;

if (!Spry) Spry = {};

if (!Spry.Widget) Spry.Widget = {};



Spry.Widget.Accordion = function(element, opts)

{

	this.element = this.getElement(element);

		this.defaultPanel = 0;

			this.hoverClass = "AccordionPanelTabHover";

				this.openClass = "AccordionPanelOpen";

					this.closedClass = "AccordionPanelClosed";

						this.focusedClass = "AccordionFocused";

							this.enableAnimation = true;

								this.enableKeyboardNavigation = true;

									this.currentPanel = null;

										this.animator = null;

											this.hasFocus = null;



												this.previousPanelKeyCode = Spry.Widget.Accordion.KEY_UP;

													this.nextPanelKeyCode = Spry.Widget.Accordion.KEY_DOWN;



														this.useFixedPanelHeights = true;

															this.fixedPanelHeight = 0;



																Spry.Widget.Accordion.setOptions(this, opts, true);



																	this.attachBehaviors();

																	};



																	Spry.Widget.Accordion.prototype.getElement = function(ele)

																	{

																		if (ele && typeof ele == "string")

																				return document.getElementById(ele);

																					return ele;

																					};



																					Spry.Widget.Accordion.prototype.addClassName = function(ele, className)

																					{

																						if (!ele || !className || (ele.className && ele.className.search(new RegExp("\\b" + className + "\\b")) != -1))

																								return;

																									ele.className += (ele.className ? " " : "") + className;

																									};



																									Spry.Widget.Accordion.prototype.removeClassName = function(ele, className)

																									{

																										if (!ele || !className || (ele.className && ele.className.search(new RegExp("\\b" + className + "\\b")) == -1))

																												return;

																													ele.className = ele.className.replace(new RegExp("\\s*\\b" + className + "\\b", "g"), "");

																													};



																													Spry.Widget.Accordion.setOptions = function(obj, optionsObj, ignoreUndefinedProps)

																													{

																														if (!optionsObj)

																																return;

																																	for (var optionName in optionsObj)

																																		{

																																				if (ignoreUndefinedProps && optionsObj[optionName] == undefined)

																																							continue;

																																									obj[optionName] = optionsObj[optionName];

																																										}

																																										};



																																										Spry.Widget.Accordion.prototype.onPanelTabMouseOver = function(e, panel)

																																										{

																																											if (panel)

																																													this.addClassName(this.getPanelTab(panel), this.hoverClass);

																																														return false;

																																														};



																																														Spry.Widget.Accordion.prototype.onPanelTabMouseOut = function(e, panel)

																																														{

																																															if (panel)

																																																	this.removeClassName(this.getPanelTab(panel), this.hoverClass);

																																																		return false;

																																																		};



																																																		Spry.Widget.Accordion.prototype.openPanel = function(elementOrIndex)

																																																		{

																																																			var panelA = this.currentPanel;

																																																				var panelB;



																																																					if (typeof elementOrIndex == "number")

																																																							panelB = this.getPanels()[elementOrIndex];

																																																								else

																																																										panelB = this.getElement(elementOrIndex);

																																																											

																																																												if (!panelB || panelA == panelB)	

																																																														return null;



																																																															var contentA = panelA ? this.getPanelContent(panelA) : null;

																																																																var contentB = this.getPanelContent(panelB);



																																																																	if (!contentB)

																																																																			return null;



																																																																				if (this.useFixedPanelHeights && !this.fixedPanelHeight)

																																																																						this.fixedPanelHeight = (contentA.offsetHeight) ? contentA.offsetHeight : contentA.scrollHeight;



																																																																							if (this.enableAnimation)

																																																																								{

																																																																										if (this.animator)

																																																																													this.animator.stop();

																																																																															this.animator = new Spry.Widget.Accordion.PanelAnimator(this, panelB, { duration: this.duration, fps: this.fps, transition: this.transition });

																																																																																	this.animator.start();

																																																																																		}

																																																																																			else

																																																																																				{

																																																																																						if(contentA)

																																																																																								{

																																																																																											contentA.style.display = "none";

																																																																																														contentA.style.height = "0px";

																																																																																																}

																																																																																																		contentB.style.display = "block";

																																																																																																				contentB.style.height = this.useFixedPanelHeights ? this.fixedPanelHeight + "px" : "auto";

																																																																																																					}



																																																																																																						if(panelA)

																																																																																																							{

																																																																																																									this.removeClassName(panelA, this.openClass);

																																																																																																											this.addClassName(panelA, this.closedClass);

																																																																																																												}



																																																																																																													this.removeClassName(panelB, this.closedClass);

																																																																																																														this.addClassName(panelB, this.openClass);



																																																																																																															this.currentPanel = panelB;



																																																																																																																return panelB;

																																																																																																																};



																																																																																																																Spry.Widget.Accordion.prototype.closePanel = function()

																																																																																																																{

																																																																																																																	// The accordion can only ever have one panel open at any

																																																																																																																		// give time, so this method only closes the current panel.

																																																																																																																			// If the accordion is in fixed panel heights mode, this

																																																																																																																				// method does nothing.



																																																																																																																					if (!this.useFixedPanelHeights && this.currentPanel)

																																																																																																																						{

																																																																																																																								var panel = this.currentPanel;

																																																																																																																										var content = this.getPanelContent(panel);

																																																																																																																												if (content)

																																																																																																																														{

																																																																																																																																	if (this.enableAnimation)

																																																																																																																																				{

																																																																																																																																								if (this.animator)

																																																																																																																																													this.animator.stop();

																																																																																																																																																	this.animator = new Spry.Widget.Accordion.PanelAnimator(this, null, { duration: this.duration, fps: this.fps, transition: this.transition });

																																																																																																																																																					this.animator.start();

																																																																																																																																																								}

																																																																																																																																																											else

																																																																																																																																																														{

																																																																																																																																																																		content.style.display = "none";

																																																																																																																																																																						content.style.height = "0px";

																																																																																																																																																																									}

																																																																																																																																																																											}		

																																																																																																																																																																													this.removeClassName(panel, this.openClass);

																																																																																																																																																																															this.addClassName(panel, this.closedClass);

																																																																																																																																																																																	this.currentPanel = null;

																																																																																																																																																																																		}

																																																																																																																																																																																		};



																																																																																																																																																																																		Spry.Widget.Accordion.prototype.openNextPanel = function()

																																																																																																																																																																																		{

																																																																																																																																																																																			return this.openPanel(this.getCurrentPanelIndex() + 1);

																																																																																																																																																																																			};



																																																																																																																																																																																			Spry.Widget.Accordion.prototype.openPreviousPanel = function()

																																																																																																																																																																																			{

																																																																																																																																																																																				return this.openPanel(this.getCurrentPanelIndex() - 1);

																																																																																																																																																																																				};



																																																																																																																																																																																				Spry.Widget.Accordion.prototype.openFirstPanel = function()

																																																																																																																																																																																				{

																																																																																																																																																																																					return this.openPanel(0);

																																																																																																																																																																																					};



																																																																																																																																																																																					Spry.Widget.Accordion.prototype.openLastPanel = function()

																																																																																																																																																																																					{

																																																																																																																																																																																						var panels = this.getPanels();

																																																																																																																																																																																							return this.openPanel(panels[panels.length - 1]);

																																																																																																																																																																																							};



																																																																																																																																																																																							Spry.Widget.Accordion.prototype.onPanelTabClick = function(e, panel)

																																																																																																																																																																																							{

																																																																																																																																																																																								if (panel != this.currentPanel)

																																																																																																																																																																																										this.openPanel(panel);

																																																																																																																																																																																											else

																																																																																																																																																																																													this.closePanel();



																																																																																																																																																																																														if (this.enableKeyboardNavigation)

																																																																																																																																																																																																this.focus();



																																																																																																																																																																																																	if (e.preventDefault) e.preventDefault();

																																																																																																																																																																																																		else e.returnValue = false;

																																																																																																																																																																																																			if (e.stopPropagation) e.stopPropagation();

																																																																																																																																																																																																				else e.cancelBubble = true;



																																																																																																																																																																																																					return false;

																																																																																																																																																																																																					};



																																																																																																																																																																																																					Spry.Widget.Accordion.prototype.onFocus = function(e)

																																																																																																																																																																																																					{

																																																																																																																																																																																																						this.hasFocus = true;

																																																																																																																																																																																																							this.addClassName(this.element, this.focusedClass);

																																																																																																																																																																																																								return false;

																																																																																																																																																																																																								};



																																																																																																																																																																																																								Spry.Widget.Accordion.prototype.onBlur = function(e)

																																																																																																																																																																																																								{

																																																																																																																																																																																																									this.hasFocus = false;

																																																																																																																																																																																																										this.removeClassName(this.element, this.focusedClass);

																																																																																																																																																																																																											return false;

																																																																																																																																																																																																											};



																																																																																																																																																																																																											Spry.Widget.Accordion.KEY_UP = 38;

																																																																																																																																																																																																											Spry.Widget.Accordion.KEY_DOWN = 40;



																																																																																																																																																																																																											Spry.Widget.Accordion.prototype.onKeyDown = function(e)

																																																																																																																																																																																																											{

																																																																																																																																																																																																												var key = e.keyCode;

																																																																																																																																																																																																													if (!this.hasFocus || (key != this.previousPanelKeyCode && key != this.nextPanelKeyCode))

																																																																																																																																																																																																															return true;

																																																																																																																																																																																																																

																																																																																																																																																																																																																	var panels = this.getPanels();

																																																																																																																																																																																																																		if (!panels || panels.length < 1)

																																																																																																																																																																																																																				return false;

																																																																																																																																																																																																																					var currentPanel = this.currentPanel ? this.currentPanel : panels[0];

																																																																																																																																																																																																																						var nextPanel = (key == this.nextPanelKeyCode) ? currentPanel.nextSibling : currentPanel.previousSibling;



																																																																																																																																																																																																																							while (nextPanel)

																																																																																																																																																																																																																								{

																																																																																																																																																																																																																										if (nextPanel.nodeType == 1 /* Node.ELEMENT_NODE */)

																																																																																																																																																																																																																													break;

																																																																																																																																																																																																																															nextPanel = (key == this.nextPanelKeyCode) ? nextPanel.nextSibling : nextPanel.previousSibling;

																																																																																																																																																																																																																																}



																																																																																																																																																																																																																																	if (nextPanel && currentPanel != nextPanel)

																																																																																																																																																																																																																																			this.openPanel(nextPanel);



																																																																																																																																																																																																																																				if (e.preventDefault) e.preventDefault();

																																																																																																																																																																																																																																					else e.returnValue = false;

																																																																																																																																																																																																																																						if (e.stopPropagation) e.stopPropagation();

																																																																																																																																																																																																																																							else e.cancelBubble = true;



																																																																																																																																																																																																																																								return false;

																																																																																																																																																																																																																																								};



																																																																																																																																																																																																																																								Spry.Widget.Accordion.prototype.attachPanelHandlers = function(panel)

																																																																																																																																																																																																																																								{

																																																																																																																																																																																																																																									if (!panel)

																																																																																																																																																																																																																																											return;



																																																																																																																																																																																																																																												var tab = this.getPanelTab(panel);



																																																																																																																																																																																																																																													if (tab)

																																																																																																																																																																																																																																														{

																																																																																																																																																																																																																																																var self = this;

																																																																																																																																																																																																																																																		Spry.Widget.Accordion.addEventListener(tab, "click", function(e) { return self.onPanelTabClick(e, panel); }, false);

																																																																																																																																																																																																																																																				Spry.Widget.Accordion.addEventListener(tab, "mouseover", function(e) { return self.onPanelTabMouseOver(e, panel); }, false);

																																																																																																																																																																																																																																																						Spry.Widget.Accordion.addEventListener(tab, "mouseout", function(e) { return self.onPanelTabMouseOut(e, panel); }, false);

																																																																																																																																																																																																																																																							}

																																																																																																																																																																																																																																																							};



																																																																																																																																																																																																																																																							Spry.Widget.Accordion.addEventListener = function(element, eventType, handler, capture)

																																																																																																																																																																																																																																																							{

																																																																																																																																																																																																																																																								try

																																																																																																																																																																																																																																																									{

																																																																																																																																																																																																																																																											if (element.addEventListener)

																																																																																																																																																																																																																																																														element.addEventListener(eventType, handler, capture);

																																																																																																																																																																																																																																																																else if (element.attachEvent)

																																																																																																																																																																																																																																																																			element.attachEvent("on" + eventType, handler);

																																																																																																																																																																																																																																																																				}

																																																																																																																																																																																																																																																																					catch (e) {}

																																																																																																																																																																																																																																																																					};



																																																																																																																																																																																																																																																																					Spry.Widget.Accordion.prototype.initPanel = function(panel, isDefault)

																																																																																																																																																																																																																																																																					{

																																																																																																																																																																																																																																																																						var content = this.getPanelContent(panel);

																																																																																																																																																																																																																																																																							if (isDefault)

																																																																																																																																																																																																																																																																								{

																																																																																																																																																																																																																																																																										this.currentPanel = panel;

																																																																																																																																																																																																																																																																												this.removeClassName(panel, this.closedClass);

																																																																																																																																																																																																																																																																														this.addClassName(panel, this.openClass);



																																																																																																																																																																																																																																																																																// Attempt to set up the height of the default panel. We don't want to

																																																																																																																																																																																																																																																																																		// do any dynamic panel height calculations here because our accordion

																																																																																																																																																																																																																																																																																				// or one of its parent containers may be display:none.



																																																																																																																																																																																																																																																																																						if (content)

																																																																																																																																																																																																																																																																																								{

																																																																																																																																																																																																																																																																																											if (this.useFixedPanelHeights)

																																																																																																																																																																																																																																																																																														{

																																																																																																																																																																																																																																																																																																		// We are in fixed panel height mode and the user passed in

																																																																																																																																																																																																																																																																																																						// a panel height for us to use.

																																																																																																																																																																																																																																																																																																							

																																																																																																																																																																																																																																																																																																											if (this.fixedPanelHeight)

																																																																																																																																																																																																																																																																																																																content.style.height = this.fixedPanelHeight + "px";

																																																																																																																																																																																																																																																																																																																			}

																																																																																																																																																																																																																																																																																																																						else

																																																																																																																																																																																																																																																																																																																									{

																																																																																																																																																																																																																																																																																																																													// We are in variable panel height mode, but since we can't

																																																																																																																																																																																																																																																																																																																																	// calculate the panel height here, we just set the height to

																																																																																																																																																																																																																																																																																																																																					// auto so that it expands to show all of its content.

																																																																																																																																																																																																																																																																																																																																						

																																																																																																																																																																																																																																																																																																																																										content.style.height = "auto";

																																																																																																																																																																																																																																																																																																																																													}

																																																																																																																																																																																																																																																																																																																																															}

																																																																																																																																																																																																																																																																																																																																																}

																																																																																																																																																																																																																																																																																																																																																	else

																																																																																																																																																																																																																																																																																																																																																		{

																																																																																																																																																																																																																																																																																																																																																				this.removeClassName(panel, this.openClass);

																																																																																																																																																																																																																																																																																																																																																						this.addClassName(panel, this.closedClass);



																																																																																																																																																																																																																																																																																																																																																								if (content)

																																																																																																																																																																																																																																																																																																																																																										{

																																																																																																																																																																																																																																																																																																																																																													content.style.height = "0px";

																																																																																																																																																																																																																																																																																																																																																																content.style.display = "none";

																																																																																																																																																																																																																																																																																																																																																																		}

																																																																																																																																																																																																																																																																																																																																																																			}

																																																																																																																																																																																																																																																																																																																																																																				

																																																																																																																																																																																																																																																																																																																																																																					this.attachPanelHandlers(panel);

																																																																																																																																																																																																																																																																																																																																																																					};



																																																																																																																																																																																																																																																																																																																																																																					Spry.Widget.Accordion.prototype.attachBehaviors = function()

																																																																																																																																																																																																																																																																																																																																																																					{

																																																																																																																																																																																																																																																																																																																																																																						var panels = this.getPanels();

																																																																																																																																																																																																																																																																																																																																																																							for (var i = 0; i < panels.length; i++)

																																																																																																																																																																																																																																																																																																																																																																									this.initPanel(panels[i], i == this.defaultPanel);



																																																																																																																																																																																																																																																																																																																																																																										// Advanced keyboard navigation requires the tabindex attribute

																																																																																																																																																																																																																																																																																																																																																																											// on the top-level element.



																																																																																																																																																																																																																																																																																																																																																																												this.enableKeyboardNavigation = (this.enableKeyboardNavigation && this.element.attributes.getNamedItem("tabindex"));

																																																																																																																																																																																																																																																																																																																																																																													if (this.enableKeyboardNavigation)

																																																																																																																																																																																																																																																																																																																																																																														{

																																																																																																																																																																																																																																																																																																																																																																																var self = this;

																																																																																																																																																																																																																																																																																																																																																																																		Spry.Widget.Accordion.addEventListener(this.element, "focus", function(e) { return self.onFocus(e); }, false);

																																																																																																																																																																																																																																																																																																																																																																																				Spry.Widget.Accordion.addEventListener(this.element, "blur", function(e) { return self.onBlur(e); }, false);

																																																																																																																																																																																																																																																																																																																																																																																						Spry.Widget.Accordion.addEventListener(this.element, "keydown", function(e) { return self.onKeyDown(e); }, false);

																																																																																																																																																																																																																																																																																																																																																																																							}

																																																																																																																																																																																																																																																																																																																																																																																							};



																																																																																																																																																																																																																																																																																																																																																																																							Spry.Widget.Accordion.prototype.getPanels = function()

																																																																																																																																																																																																																																																																																																																																																																																							{

																																																																																																																																																																																																																																																																																																																																																																																								return this.getElementChildren(this.element);

																																																																																																																																																																																																																																																																																																																																																																																								};



																																																																																																																																																																																																																																																																																																																																																																																								Spry.Widget.Accordion.prototype.getCurrentPanel = function()

																																																																																																																																																																																																																																																																																																																																																																																								{

																																																																																																																																																																																																																																																																																																																																																																																									return this.currentPanel;

																																																																																																																																																																																																																																																																																																																																																																																									};



																																																																																																																																																																																																																																																																																																																																																																																									Spry.Widget.Accordion.prototype.getPanelIndex = function(panel)

																																																																																																																																																																																																																																																																																																																																																																																									{

																																																																																																																																																																																																																																																																																																																																																																																										var panels = this.getPanels();

																																																																																																																																																																																																																																																																																																																																																																																											for( var i = 0 ; i < panels.length; i++ )

																																																																																																																																																																																																																																																																																																																																																																																												{

																																																																																																																																																																																																																																																																																																																																																																																														if( panel == panels[i] )

																																																																																																																																																																																																																																																																																																																																																																																																	return i;

																																																																																																																																																																																																																																																																																																																																																																																																		}

																																																																																																																																																																																																																																																																																																																																																																																																			return -1;

																																																																																																																																																																																																																																																																																																																																																																																																			};



																																																																																																																																																																																																																																																																																																																																																																																																			Spry.Widget.Accordion.prototype.getCurrentPanelIndex = function()

																																																																																																																																																																																																																																																																																																																																																																																																			{

																																																																																																																																																																																																																																																																																																																																																																																																				return this.getPanelIndex(this.currentPanel);

																																																																																																																																																																																																																																																																																																																																																																																																				};



																																																																																																																																																																																																																																																																																																																																																																																																				Spry.Widget.Accordion.prototype.getPanelTab = function(panel)

																																																																																																																																																																																																																																																																																																																																																																																																				{

																																																																																																																																																																																																																																																																																																																																																																																																					if (!panel)

																																																																																																																																																																																																																																																																																																																																																																																																							return null;

																																																																																																																																																																																																																																																																																																																																																																																																								return this.getElementChildren(panel)[0];

																																																																																																																																																																																																																																																																																																																																																																																																								};



																																																																																																																																																																																																																																																																																																																																																																																																								Spry.Widget.Accordion.prototype.getPanelContent = function(panel)

																																																																																																																																																																																																																																																																																																																																																																																																								{

																																																																																																																																																																																																																																																																																																																																																																																																									if (!panel)

																																																																																																																																																																																																																																																																																																																																																																																																											return null;

																																																																																																																																																																																																																																																																																																																																																																																																												return this.getElementChildren(panel)[1];

																																																																																																																																																																																																																																																																																																																																																																																																												};



																																																																																																																																																																																																																																																																																																																																																																																																												Spry.Widget.Accordion.prototype.getElementChildren = function(element)

																																																																																																																																																																																																																																																																																																																																																																																																												{

																																																																																																																																																																																																																																																																																																																																																																																																													var children = [];

																																																																																																																																																																																																																																																																																																																																																																																																														var child = element.firstChild;

																																																																																																																																																																																																																																																																																																																																																																																																															while (child)

																																																																																																																																																																																																																																																																																																																																																																																																																{

																																																																																																																																																																																																																																																																																																																																																																																																																		if (child.nodeType == 1 /* Node.ELEMENT_NODE */)

																																																																																																																																																																																																																																																																																																																																																																																																																					children.push(child);

																																																																																																																																																																																																																																																																																																																																																																																																																							child = child.nextSibling;

																																																																																																																																																																																																																																																																																																																																																																																																																								}

																																																																																																																																																																																																																																																																																																																																																																																																																									return children;

																																																																																																																																																																																																																																																																																																																																																																																																																									};



																																																																																																																																																																																																																																																																																																																																																																																																																									Spry.Widget.Accordion.prototype.focus = function()

																																																																																																																																																																																																																																																																																																																																																																																																																									{

																																																																																																																																																																																																																																																																																																																																																																																																																										if (this.element && this.element.focus)

																																																																																																																																																																																																																																																																																																																																																																																																																												this.element.focus();

																																																																																																																																																																																																																																																																																																																																																																																																																												};



																																																																																																																																																																																																																																																																																																																																																																																																																												Spry.Widget.Accordion.prototype.blur = function()

																																																																																																																																																																																																																																																																																																																																																																																																																												{

																																																																																																																																																																																																																																																																																																																																																																																																																													if (this.element && this.element.blur)

																																																																																																																																																																																																																																																																																																																																																																																																																															this.element.blur();

																																																																																																																																																																																																																																																																																																																																																																																																																															};



																																																																																																																																																																																																																																																																																																																																																																																																																															/////////////////////////////////////////////////////



																																																																																																																																																																																																																																																																																																																																																																																																																															Spry.Widget.Accordion.PanelAnimator = function(accordion, panel, opts)

																																																																																																																																																																																																																																																																																																																																																																																																																															{

																																																																																																																																																																																																																																																																																																																																																																																																																																this.timer = null;

																																																																																																																																																																																																																																																																																																																																																																																																																																	this.interval = 0;



																																																																																																																																																																																																																																																																																																																																																																																																																																		this.fps = 60;

																																																																																																																																																																																																																																																																																																																																																																																																																																			this.duration = 500;

																																																																																																																																																																																																																																																																																																																																																																																																																																				this.startTime = 0;



																																																																																																																																																																																																																																																																																																																																																																																																																																					this.transition = Spry.Widget.Accordion.PanelAnimator.defaultTransition;



																																																																																																																																																																																																																																																																																																																																																																																																																																						this.onComplete = null;



																																																																																																																																																																																																																																																																																																																																																																																																																																							this.panel = panel;

																																																																																																																																																																																																																																																																																																																																																																																																																																								this.panelToOpen = accordion.getElement(panel);

																																																																																																																																																																																																																																																																																																																																																																																																																																									this.panelData = [];

																																																																																																																																																																																																																																																																																																																																																																																																																																										this.useFixedPanelHeights = accordion.useFixedPanelHeights;



																																																																																																																																																																																																																																																																																																																																																																																																																																											Spry.Widget.Accordion.setOptions(this, opts, true);



																																																																																																																																																																																																																																																																																																																																																																																																																																												this.interval = Math.floor(1000 / this.fps);



																																																																																																																																																																																																																																																																																																																																																																																																																																													// Set up the array of panels we want to animate.



																																																																																																																																																																																																																																																																																																																																																																																																																																														var panels = accordion.getPanels();

																																																																																																																																																																																																																																																																																																																																																																																																																																															for (var i = 0; i < panels.length; i++)

																																																																																																																																																																																																																																																																																																																																																																																																																																																{

																																																																																																																																																																																																																																																																																																																																																																																																																																																		var p = panels[i];

																																																																																																																																																																																																																																																																																																																																																																																																																																																				var c = accordion.getPanelContent(p);

																																																																																																																																																																																																																																																																																																																																																																																																																																																						if (c)

																																																																																																																																																																																																																																																																																																																																																																																																																																																								{

																																																																																																																																																																																																																																																																																																																																																																																																																																																											var h = c.offsetHeight;

																																																																																																																																																																																																																																																																																																																																																																																																																																																														if (h == undefined)

																																																																																																																																																																																																																																																																																																																																																																																																																																																																		h = 0;



																																																																																																																																																																																																																																																																																																																																																																																																																																																																					if (p == panel && h == 0)

																																																																																																																																																																																																																																																																																																																																																																																																																																																																									c.style.display = "block";



																																																																																																																																																																																																																																																																																																																																																																																																																																																																												if (p == panel || h > 0)

																																																																																																																																																																																																																																																																																																																																																																																																																																																																															{

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																			var obj = new Object;

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																							obj.panel = p;

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																											obj.content = c;

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																															obj.fromHeight = h;

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																			obj.toHeight = (p == panel) ? (accordion.useFixedPanelHeights ? accordion.fixedPanelHeight : c.scrollHeight) : 0;

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																							obj.distance = obj.toHeight - obj.fromHeight;

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																											obj.overflow = c.style.overflow;

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																															this.panelData.push(obj);



																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																			c.style.overflow = "hidden";

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																							c.style.height = h + "px";

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																										}

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																												}

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																													}

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																													};



																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																													Spry.Widget.Accordion.PanelAnimator.defaultTransition = function(time, begin, finish, duration) { time /= duration; return begin + ((2 - time) * time * finish); };



																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																													Spry.Widget.Accordion.PanelAnimator.prototype.start = function()

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																													{

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																														var self = this;

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																															this.startTime = (new Date).getTime();

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																this.timer = setTimeout(function() { self.stepAnimation(); }, this.interval);

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																};



																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																Spry.Widget.Accordion.PanelAnimator.prototype.stop = function()

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																{

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																	if (this.timer)

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																		{

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																				clearTimeout(this.timer);



																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																						// If we're killing the timer, restore the overflow

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																								// properties on the panels we were animating!



																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																										for (i = 0; i < this.panelData.length; i++)

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																												{

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																															obj = this.panelData[i];

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																		obj.content.style.overflow = obj.overflow;

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																				}

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																					}



																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																						this.timer = null;

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																						};



																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																						Spry.Widget.Accordion.PanelAnimator.prototype.stepAnimation = function()

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																						{

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																							var curTime = (new Date).getTime();

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																								var elapsedTime = curTime - this.startTime;



																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																									var i, obj;



																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																										if (elapsedTime >= this.duration)

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																											{

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																													for (i = 0; i < this.panelData.length; i++)

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																															{

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																		obj = this.panelData[i];

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																					if (obj.panel != this.panel)

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																								{

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																												obj.content.style.display = "none";

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																obj.content.style.height = "0px";

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																			}

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																						obj.content.style.overflow = obj.overflow;

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																									obj.content.style.height = (this.useFixedPanelHeights || obj.toHeight == 0) ? obj.toHeight + "px" : "auto";

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																											}

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																													if (this.onComplete)

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																this.onComplete();

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																		return;

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																			}



																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																				for (i = 0; i < this.panelData.length; i++)

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																					{

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																							obj = this.panelData[i];

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																									var ht = this.transition(elapsedTime, obj.fromHeight, obj.distance, this.duration);

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																											obj.content.style.height = ((ht < 0) ? 0 : ht) + "px";

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																												}

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																													

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																														var self = this;

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																															this.timer = setTimeout(function() { self.stepAnimation(); }, this.interval);

																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																															};




